Kill All Zombies PSN __LINK__
In the distant future, #killallzombies is thrusting civilians into a sport of survival were a ravenous zombie population is unleashed in the name of sports entertainment. With the potential of a collective horde of over 1.000 zombies, television spectators vote upon how many and what kind of zombies or obstacles they want to uncage to make survival all the more harder for you to accomplish.
Kill All Zombies PSN
If you have Broadcast Mode enabled, other players can watch a live stream of you playing and vote on what things may happen next. They can vote for more or less zombies, random weapons, random events, and much more. The spectating players can vote via the Live from PlayStation interactions panel, from the Twitch website, or by typing the name of their choice in the chat window (the chat commands are listed in the manual). Spectators can vote on perks as well, and if you choose the most-voted for perk by your spectators, you get extra experience points (the game has a level up system).
By combining zombies, dual-stick shooting and completely unnecessary hashtags, Beatshapers scored a hat-trick of played-out ideas with their brand new PlayStation 4 game. Seemingly named by an SEO marketer, #killallzombies is one of those games that felt destined for mediocrity. Thankfully, this horror-themed shooter is a lot more compelling than the title suggests. Even after I came to grips with the dumb name, #killallzombies still left a terrible first impression. The player starts out in a large, open area where zombies can file in from all sides. To make matters worse, we're given an ineffective handgun that is too slow to kill every zombie. With its boring level design and frustrating gameplay, the experience reminded me of Crimsonland, a similarly themed dual stick shooter that left me incredibly disappointed.
Once I was able to get past my sour first impressions, I discovered that this simple shooter is a lot deeper than I had expected. The large area our hero is running around is made up of hundreds of small hexagons, which will change with each wave of attack. Sometimes the hexagons will create walls, add gun turrets and leave gaping holes throughout the stage. And with a nice assortment of zombie types and vehicles literally falling from the sky, you never know what to expect from a round of #killallzombies.With all these obstacles popping up across the stage, it will sometimes feel like there's no possible way to do what the title demands. While it's probably true you'll never actually kill all of the zombies, your survival isn't as hopeless as it first appears. The unlucky hero will level up by shooting walkers and snagging special items, which in turn unlocks a series of perks that can turn the tables on the zombie horde.The good news is that you'll be the one choosing the perks. Unfortunately, you may not always like your options. Every time our hero levels up, players can press the triangle button to pull up a list of four perks. Sometimes they'll be good things, like freezing the enemies in their tracks or turning into an invincible killing machine. But don't get too excited, because not all perks are helpful for every situation. There are even a few that will kill our hero on the spot.
Some of the perks will alter the stage in one way or another, such as raising or lowering the hexagons. In other cases, you'll have to sacrifice speed for an extra boost in power, or trade health for a larger ammo clip. You'll also be able to create a scarecrow character to draw zombies away from our hero, as well as select bullets that will poison the bad guys. Each of these perks has a time limit, so players will have to make these tough choices multiple times in each game.Although unique, this perks system doesn't make up for some of the game's shortcomings. Not unlike Crimsonland, the gameplay in #killallzombies doesn't feel perfectly honed. The poor guy on screen is woefully inaccurate when running around, and he's only a little better standing still. I'm sure some will argue that it's more realistic this way, but I miss the tightness of a game like Geometry Wars.It's also disappointing that the game takes place in only one location. Like I said before, the developers make the most of the space with falling objects and walls popping up all over the stage. But that only goes so far, and I began to yearn for new backgrounds to look at. It doesn't help that the visual presentation is bland and uninspired.
Perhaps the most troubling element of #killallzombies is that it appears to be incomplete. Of the three modes, only Survival is currently available for play. Both Defend the Flag and Co-Op Ladder are marked as "coming soon," which makes me wonder if the game was rushed out to capitalize on Halloween. While the multiplayer modes seem to be missing, that doesn't mean your friends can't interact with you online. Zombie killers looking for a social challenge can stream #killallzombies through Twitch or Ustream, allowing the audience to choose perks and manipulate the waves of enemies. This sort of interaction feels like it's only in its infancy, but even then I really like that games are incorporating more social mechanics.Much like the arcade games it was inspired by, #killallzombies is a shoot 'em up that is fun in short bursts. Even without the multiplayer modes, this simple action game offers more variety than it initially lets on. The perks system is just interesting enough to keep players busy until Geometry Wars 3: Dimensions comes out.
If you can get past the stupid name, you'll find that #killallzombies is an exciting dual-stick shooter with a number of fresh ideas. Sure, you've likely seen this type of zombie game before, but the perk system and constantly changing stage sets this apart from similar titles. It makes a terrible first impression, but #killallzombies ultimately proves to be worth your time.
#KILLALLZOMBIES is a top-down shooter in which you need to survive hoards of zombies. The player controls the character by using the left stick to move around while shooting with the right stick. Live streaming this game via the PlayStation or Twitch allows for viewers to interact with the game by controlling the amount of zombies attacking the player.
OlliOlli: Switch Stance includes both OlliOlli and OlliOlli2: Welcome to Olliwood just like OlliOlli: Epic Combo Edition for PlayStation 4 did. The basic gameplay involves performing skateboard tricks within fast-moving 2D stages. This sounds easy but the controls are highly unconventional and require a ton of practice to master. Being able to string tricks together while landing perfectly feels awesome and watching your skills grow as you play is satisfying stuff. Of course, it's easy to get frustrated at first so gamers who are not willing to learn will likely get turned off after repeated failed attempts. However, if you stick to it then you'll find loads of rewarding stages and challenges to master within these two games and you may just make it to the top of the leaderboards if you train hard enough.
Agartha-S has you play as your character of choice in order to simply reach stage exits. You start with a character named Gunner who has an array of weaponry that you can use to destroy the environment, make water freeze or evaporate, and of course, kill dastardly enemies. Many of the stages have multiple exits and the campaign consists of an 8-by-8 stage grid so figuring out how to unlock them all is a huge part of the fun. Speaking of unlockables, you collect minerals and meat as you play that can be redeemed for additional playable characters such as a wizard, ninja, alchemist, farmer, and robot with each boasting their own array of weapons and abilities. Aside from the highly rewarding gameplay, you'll be delighted by the beautiful retro visual aesthetic and charming chiptune music.
#killallzombies debuted back in 2014 for PlayStation 4 and like almost every indie game ever released, it's now available for Switch. It's played like your average twin-stick roguelike where you move with the left stick, shoot with the right, and activate a perk whenever you level up. The coolest feature about #killallzombies is that it takes place within a hexagon-filled arena and the hexagons can raise or lower which can either put you in a tricky situation or separate you from the zombie horde. This randomness is present throughout as stuff will fall down from the sky, you'll gain access to plenty of powerful firearms, and you'll acquire some interesting power-ups, too. That being said, the core gameplay is so generic and monotonous that you'll likely get bored after only a few attempts. There are a few modes to choose from (Survival, Vault Defence, and Cooperative) but they don't do much to keep the gameplay fresh and exciting.
Considering #killallzombies released about 5 years ago, you'd expect it to have some sort of longevity to deserve a Switch port but instead, it's a by-the-numbers twin-stick roguelike that you'll probably forget about shortly after giving it a few tries.
Sections on this page: OlliOlli: Switch Stance Review, Pumped BMX Pro Review, Agartha-S Review, Stunt Kite Party Review, #killallzombies Review, Mercury Race Review, Food Truck Tycoon Review, and Estiman Review.
A.J. Maciejewski (crazyaejay): Thanks for checking out my reviews of OlliOlli: Switch Stance, Pumped BMX Pro, Agartha-S, Stunt Kite Party, #killallzombies, Mercury Race, Food Truck Tycoon, and Estiman. If you have any questions about a featured game or feedback in general then leave a comment and I'll reply as soon as possible.
Garden Warfare took things to a whole new level. Picking classes, going up against either plants or zombies depending on your personal preference, and wield all kinds of crazy intense weaponry that, while the game is based on modern warfare, would look ridiculous in a Call of Duty game.
These zombies have got some serious angst and attitude too, shooting and showing sharp objects and projectiles at Chris to try and take him down. If things get a little hairy, Chris can fight them in close combat, but I like to keep my zombies as far away as possible and just blast them until they disintegrate, thank you very much! 041b061a72